EARLIER AI PROJECT
Get Out
GAME SUMMARY
Get Out is a first person survival horror game about escaping an abandoned mansion while a relentless creature tracks the player through it.
MY CONTRIBUTION
I developed the project in Unreal Engine 5 and C++, focusing on the AI systems that make the creature feel reactive and threatening.
AI Systems
- Built Behavior Tree states for patrol, investigation, chase, and interacting with hiding spots.
- Created custom tasks and decorators that route decisions through sight, hearing, and world conditions.
- Used AI Perception to let the enemy respond to player movement and noise.

